Here's a collection of different ideas of standard raid‐lane setups, released on the Marvel Strike Force Discord-server.


Ultimus Raids


Ultimus VII

PIC Raid-Map "8 Players‐Map"
"6 Players‐Map" without support-lanes 2 and 7.
PIC Raid-Map "8 Players‐Map"
2 ‐ 3 ‐ 3 system

Original notes/description:
" We have a new infographic, made by @punk604, for you guys that we believe will help you push towards the 100% mark in Ultimus VII. Now that we had so much time in Ultimus VII to learn the nodes and after a thorough analysis, with one of the best Ultimus VII minds @Yeti (Agents of Z) , we have created a new Ultimus VII lane assignment map along with lane descriptions to help Alliance leaders when making these assignments.

The new Ultimus VII map goes to a 2-3-3 set up to help Alliances coordinate to attack the most difficult of nodes and help distribute the energy use equally between the left, middle, and right sides of the map. We believe this pathing and lane assignment mindset will help you push towards reaching that Ultimate goal of 100% on Ultimus VII! @WolverThor goes over this pathing and info in a video here: https://youtu.be/_sc1GD9ebwM"

Ultimus VI

PIC Raid-Map "Straightforward‐Map"

Original notes/description:
"Not really a map for lower level clans since it doesn’t indicate % for certain reward tiers but this is our favored Ult 6 map simple design clear lanes easy to see and follow"
PIC Raid-Map "Holiday‐Map"

Original notes/description:
"Lane 2 & 7 don't have any exclusive nodes - we periodically use them for members that are travelling/on holidays. Keeps 100% ULT running without the need to refresh attempts"
PIC Raid-Map "60%‐No‐Thor‐Map"

Original notes/description:
"Ultimus VI 60%, avoiding thor boss"
PIC Raid-Map "Storm‐Vs‐Thor‐Map"

Original notes/description:
"Ultimus VI, 8th lane set to allow one player to charge Storm and beat Thor node"
PIC Raid-Map "Starter‐Map"
for 6 to 8 Players (lanes 3/4 and 5/6 double assigned)

Ultimus V

PIC Raid-Map "8 Players‐Map"
PIC Raid-Map "7 Players‐Map"

Ultimus IV

PIC Raid-Map "7 Players‐Map"
PIC Raid-Map "5 Players‐Map"

Ultimus III

PIC Raid-Map  

Ultimus II

PIC Raid-Map  

S.T.R.I.K.E. Raids


Alpha II / Alpha III / Alpha IV

Tier 3 and 4 are the same except different difficulty.
Tier 2 same again but requirements only on boss-nodes.

PIC Raid-Map "8 Players‐Map"
"6 Players‐Map" when lanes 2+3 and 6+7 are run by one player, leaning to the one or the other side as needed.

Beta II / Beta III / Beta IV

Tier 3 and 4 are the same except different difficulty.
Tier 2 same again but requirements only on boss-nodes.

PIC Raid-Map Original notes/description:
"S.T.R.I.K.E. Raid Beta III Jade Games Map. We use it because it’s oriented to the actual layout, number of nodes needed to make 30% and 60%, and color coded lanes are easy to follow."
PIC Raid-Map Notes/description:
Simple map. Easy to follow.

Gamma II / Gamma III / Gamma IV

Tier 3 and 4 are the same except different difficulty.
Tier 2 same again but requirements only on boss-nodes.

PIC Raid-Map "8 Players‐Map"
PIC Raid-Map "7 Players‐Map"
PIC Marvel Strike Force       info‐page run by
PIC Banana